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Mar 26, 10:50 PM PSTBuild Logfeature

Infinite Leveling System

Redesigned the XP progression curve from a capped system (max level 20 in ~2 months) to an open-ended curve where each level requires meaningfully more effort. Early levels stay fast and rewarding while later levels represent real milestones. No ceiling — the system grows with you.

#gamification#progression#design
Friday, March 27, 2026 at 5:50 AM UTC
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🚀 Shipped: Infinite Leveling System 🧵
Post 2/4242/280
Redesigned the XP progression curve from a capped system (max level 20 in ~2 months) to an open-ended curve where each level requires meaningfully more effort. Early levels stay fast and rewarding while later levels represent real milestones.
Post 3/439/280
No ceiling — the system grows with you.
Post 4/495/280
Follow the build → build-log-five.vercel.app

#gamification #progression #design #buildinpublic
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